Large touch screen, thin design, poor battery life
First of all, the positive points. The build quality is really top notch and considering the screen is gorilla glass so you dont have to worry about scratching, the back plate is made from kevlar so you have a strong core enclosing all the other parts but in a really thin case which is quite something to look at.
With 16GB of built in storage and expandable for another 32GB, this is a great handset for a music lover or someone who wants to put a lot of movies on their phone for on the move. 32GB cards still sell for a lot of money but even 16GB will double the built in storage and give you more than enough space to play with.
The screen is large and bright which is great for both indoor and outdoor use. The resolution at 540 x 960 is also there to give a crisp clear video playback as well as when viewing photos you have taken on the camera.
Now onto the negative points found and the first has to be the battery. Even with a massive 1780mAh battery with normal use the RAZR hardly lasted a day, I often found myself needing to top-up the battery at work to make sure I can listen to music on the way home or to make phone calls after 6pm.
Then there is the horrible Motorola customized interface like MotoBlur which is just horrible.. The only key feature it seems to bring is a list of settings for accounts such as Linked In, Google and Picasa but these can be used via 3rd party applications from the market anyway. What Motorola also do is change nearly every part of Android to make is stand out, which it does but will soon see you rushing to the Market to download a 3rd party launcher like Launcher Pro.
If I had to score the Motorola RAZR out of 10, I’d personally score it a 7. The key selling points are the large touch screen, thin design and HDMI use with the key let downs being the poor battery life, shutter lag on the camera and overall Motorola customization of the UI.